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 Grand Chat

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PostSubject: Grand Chat   Mon Sep 26, 2011 4:53 pm

Grand Template

Basic Information


Name: Grand Chat
Age: 19
True Age: 2895
Sex: Male
Personality: Grand is quite the character. The only negatives he really has is he is a bit manipulative, Self-righteous, arrogant, and extremely ambitious. However, he is not a man of bad habits. His mindset is “if no use for an object, don't fight for it” which he learned from humanity, and is true. Even if its something like “don't kill the cow even thought it gives no mile” its use, then is to not make you feel as guilty.

Grand can throw away a personality trait if it were to get in the way of his ambition. Such as take away his arrogance to appease a man who holds malice for that trait. This skill is on of the ones he keeps hidden, not many can lead on to it, well more like no one ever has and most likely never will. He wears a mask over his personality to hide all emotions he has, in fact, he was one of the first con-man in the world. Grand really holds no qualms to the other races. Be it pure, un-pure blood arrancars, hollow, shinigami, etc. As long as he finds a use of you, he does not care. This personality however contradicts his placement. But aspires to his ambition, so he hides it as he can.
Likes:
1. Fine Wine
2. Power and influence
3. Enjoyment
Fears:
1. Spoiled Wine
2. Nothingness
3. At the bottom

Character Appearance


Height: 6'1feet
Weight: 120lb
Physical Traits:
Spoiler:
 

*note: the fangs are that of a beast, they only appear when he removes his crown.
Clothing: mostly formal wear such as in the picture
Accessories: A golden Crown on top of his head

Fighting Style


General Fighting Style: Grand works in close quarter combat using his zanpakuto. His movements are always fluid with little to no waste. He is able to maneuver around the body of his opponent in such a way that he can “disappear” on them, by going into their blind spot over and over. Grand as adapted his own style of combat using ranged attacks and melee attacks, able to use his zanpakuto as a close range weapon just as well as far, taking care of his full range, able to fight just as well without having to shoot.
Grand is generally on the offensive side, along with use of evasion tactics, not really taking any hits by blocking. His flexibility and mobility is first rate, able to almost like slither around the field. He uses all sorts of tricks on the field, such as pretending to fall but pulling up last minute to give his speed a giant quick boost due to the aerodynamics.
Strengths: Grand excels most in Regeneration, speed, accuracy, and Spiritual pressure. He can't sense energy at a master level but he can sense movement and sound better, making better distance then most arrancars with their Pesquisa. His Hierro isn’t the best, he can block an average sword swing unscathed, but when real effort and force is behind, it can break his skin. Grand also contains an Inarrancar (like the word Inhuman) amount of Spiritual energy, toppling those with his insane amount and control and, allowing him to charge up cero with ease. And he as very strong accuracy due to constant training in ranged combat.
Weaknesses: Grands Pesquisa is average to normal arrancars. He can only sense strong energy if its to far, and his Hierro is only strong enough to take small hits. An above average normal slice will cut in his skin, its pretty close to that of a soul reapers. While fighting, Grand normally underestimates any opponent, even ones he has fought them countless times. So generally, even if you are strong, he will assume your weak until you force him hard on the ground. Although, if the fight drags on, or has such a low meaning, he will just blast you as fast as he can.


Zanpakuto & Cero


Sealed Appearance:
Spoiler:
 

Zanpakuto Name: Majestes Arme
Zanpakuto Call Out: Servir votre roi, Magestes Arme
Cero:
All Cero Arrancars can learn without needing special abilities (such as Gran rey)
Bala
Natural abilities:
La Régénération Enverrons- Grand has a higher regeneration rate than average. If he focus's solely on regeneration, he can slowly regrow a limb, this process could take up to 2weeks however (2 RL weeks)

sortilège balle- Grand can contain up to 6 cero of any kind into his revolver. It takes the same amount of time it would to fire off 6 cero/bala/ gran rey etc.

fusil de chasse- Grand can fire all cero/bala/gran rey etc. At once out of his gun in a spread shot.

Cero tordre

Trésors Fouillent bari- Grand spins energy in his barrel, when he fires a cero, it spins at a great speed. Thus improving his accuracy, speed, and destructive force. This is passive to when he pulls his gun out. It has become instinctive, making his focus on the ability unneeded.

Majesté de maladie- Grand is immune to his own energy, his body would instantly consume and restore it if it was redirected at him or such, making his own cero harmless, and in fact rejuvenating to him.

~Auto l'énergie manipuler~
Grand has the ability to manipulate his own raw energy in various forms and ways. He can manipulate any of his energy out there, but there are limits to his output (non res is 3 orbs of ½ power of cero) however, such as if he shoots 4 cero or so, he can still control them all. More power to control equal less concentration on each of them. He can control all this up to 35yards. All moves under only apply to his own energy. He can not control your own. (the range and power controled take effect to all moves below unless stated otherwise in the move)

*faire halte- for a set amount of time, depending on the amount of energy, grand can stop whatever energy blast he has shot in its tracks. Such as only one cero he can stop at a time, or many bala. Cero oscuras is the limit to the power he can stop, hardly slowing that move down.

*Réexpédier- in mid shot, Grand can move and redirect his blasts, such as turning a cero to hit the person he either missed or if he dodged it. Depending on the speed and density will change the handling, like Grand can't turn a cero on a dime, it would make a pretty wide turn. Bala on the other hand would be much faster. 100 yards being the maximum in his area of control, and up to three seperate forms of energy.

Lieu de/ Régler le bas- Grand can turn the energy he has into either a Violent form or a calm form.
Violent~ energy used more physical damaging. Such as cero, or gestugya tenshou. Attacks such as these are generally destructive, and can be blocked and redirected.
Calm~ Energy that’s usually leaked out of someone. This energy is soft and does very very little damage (about a fourth of normal attacks) It has no physical density, there for can not be blocked or moved since your hand would pass right through it.

*Rassembler/retraite- Grand can gather the energy around him by such as two miles. Able to make up to three orbs that equal the strength of cero and fire them in any direction, even just explode the orb with the power of a cero. As well as that, he can disperse energy he has into nothing in case he needs to stop a fired cero. The most he can gather is ½ worth of a cero, meaning or 3 separate orbs of cero, each half the power.

Réciproque- any attacks of his own energy he has fired, he can re-absorb if needed, it works on a ¾ ratio, he only gains 3/4ths of the power he absorbed.

*Son grand cri- Grand drives his energy into his arms and legs, creating a mock Shunko with his own Arrancar spiritual pressure. Lasts 2 posts and cool down of 3 posts. While in this state, He gains an extreme boast in strength, but the inability to use Auto l'énergie manipule with the exception of Réciproque. Grand's output of energy consumes both his arms and legs strong enough to rip away his tux, this being a move he doesn't like much for that very reason. His raw strength increases at least double then what it was, as long as the energy circulates through his arms and leg, he can move it around to congregate at one point, able to slow down or maybe stop some physical attacks by massing the energy around the aimed area.

*note:theses attacks all take energy to preform, however Rassembler/retraite uses what energy he put into the attack, plus a continuous amount of input until the gathered energy is released.

Resurreccion


Appearance:
Spoiler:
 

in this form, Grands weapon changes from a gun to a Gun Blade.
Spoiler:
 

Abilities:
Note: can make 6 cero orbs appear at once(as same, each orb is ½ a cero's power)

Perturber et cacher- Grands energy signature constantly fluctuates out of him. It stays a bit behind making his exactly location extremely hard to sense. Even with kidou and other skills as such. It doesn't hide him, but it makes it hard to pinpoint. This is passive to when he gets in battle gear.

Prendre en charge- Grand can only use when he is in contact with an opponents energy attack. He sends a wave of his own and converts the whole attack to his own energy, giving him domain over it. It doesn't work instantly, depending on the mass of the attack, it could take even a whole post. He can only use this on one attack once per post, but a total of 5 times a thread. It also comes with a 3 post Cool Down.

Se repentir- for 1 post, energy invisibly spirals around Grand's skin, all energy style attacks just get pushed around him, it wont work if the energy attack is to fast, or the mass is larger than his own. Takes a 2 post cool down. Only 3 times per thread.

Ordonner- Grand emits a small weak pulse of soft energy. The more he emits, the longer it will go (Min. 15feet~ Max 30feet) with what gets hit with the pulse, all energy attacks losses its hold and disperses violently. It is ineffective against high speed attacks or very powerful and dense attacks, only once per post for however long it lasts outward, moves at 5mph.

La gloire invitée- Grand takes all of his energy up except for 1% left and releases it in a violent blast. As well as forcing him out of resurreccion. The power of this attack depends on how much energy he has left.

Rien Régaliennes- Grand stores up 49% of his energy into an energy blast in the barrel of his gun firing it as a beam all at once. The attack moves just about 6times faster the speed of cero. Upon using this move Grand's whole arm becomes shattered with the recoil of the blast, forcing him to focus on mending his arm. This move can only be used in Démon non chaîné and only once per time in Resurreccion. Even in Démon non chaîné he feels strong pain. Takes up one post for charge.


Boosts: in this form, Grand's speed and strength rise up to new heights, almost triple from what they once were, making him much more suited for melee combat, sorta like he adapts to this stage, allowing himself for powerful combat. His defense isn't the best still, making his reflexes naturally better. He works more instinctively, making him make up for defense with natural senses.
Personality in this form, most of Grand's memories, blood lust, and emotions in general are locked and sealed, his mind works much simpler. Only a bit of Grands mind remains, enough to get his objective done, whether it be kill, try to kill, run away. Whatever his primary objective is at that time.

Unneeded Information

Resurreccion Segunda:


Spoiler:
 


Back Drop:
Background: Grand was born an outcast to two Arrancars that would be considered Lepers in olden time. The scum of arrancars, and he was their son. Grand always figured himself weaker then the rest, like fate made him scum, but then he decided to change his outlook on life, and realized he had power stronger than most others. He began to think oppositely, and became a lot less submissive, and ended up running away at a very very young age. This arrancar didn’t even have a name till he got to the 'outside' or the Earth. with his memory lost, he sought out to learn instead of kill. He spent most time in France, which is were he created his Alias. Grand Chat. As a foreigner, he heard these 'civilians' call the kings and queens, "Grand Chat" or Fat Cat. After learning the language, while killing some helpless 'Peasants' he decided to travel to England, He became known in there by many names. One of which was King Edward VIII but he left before he was never crowned.

He gained more names the more he lived there. He went through a 'Phase' were he only killed whores in the streets of London, he had no idea why he thought maybe it was the taste they gave off, the scent from their perfume. During that time he brought on the name "Jack The Ripper" which was during his stay in London.

Around 1850 he moved to India for a change. This was another one of his phases, his ambition to be king enlargened greatly were he became Thug Behram, leader of the Thugee Cult. here he spent about 50 years of feast, hardly even having to work for his food anymore, by this time he has grown so accustom to being around humans, he hides his spiritual pressure very well, and learned to use his Charisma to its maximum. until one day he was almost caught by the seiritie, and used one of the members to take his place and get caught while he caused the rest of his members to do mass suicide.

after years of traveling he settled in Columbia for awhile, and took up two names during his time there, Pedro Lopez, and Luis Garavito. all these names were hidden aliases, he still roamed free with the name Grand Chat. or he had his cult members in 1850 call him, The Prince. overall he has been the source for millions of murders in different areas of the world. and even had some cult members left over to make them take the fall when his alias was caught the last four hundred years thou he spent in America, doing minimal killing,this time making sure not to show up on the radar, definitely with all these shinigami allowed to roam free. Due to his young looking age thou, he is often mistaken as a younger arrancar when he is caught.

Grand's personality has made many changes in his life. He has became a bit stronger, his outlook on life is a lot less deathly, he now fights for his ambition instead of kicking back. He has decided that a great leader must not consume to much of one thing, and has majorly cut down on the human souls he devours since he became king of the pure half of arrancars.

Side Notes: Changed history, personality, and abilities
RP Sample: you guys should know how I RP ^~^


Last edited by Kano on Sat Oct 29, 2011 9:14 pm; edited 10 times in total
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PostSubject: Re: Grand Chat   Wed Sep 28, 2011 3:54 pm

Condensé masse musculaire. Kind of pointless. Physical strength and to what degree is not in strengths because...? That is where it needs to be. The rest is just kind of different forms of energy manipulation...though your custom cero should have been under the cero section...but that's okay.

removing the limiter forcing them to waste in a painful way. I'm confused on what this means...

Rien Régaliennes. I frankly don't like. It's too fast for it's power, being almost as fast a bala with several times the power. A is bala 20x faster than cero, and is just as fast as shunpo/sonido/blinken/blur. For that kind of power, add a one post charge time and slow it down on the speed.

La gloire invitée. Is a one time use. Recovering any amount of power for a continued fight is impossible from that point if your opponent dodges it. But it is a last resort, so it will be moderated.

Clarify the "removing the limiter..." thing, do the corrections on those two (the second one being one time use) and then you will be good to go to replace Kairu. Keep in mind that side only accepts pure blood arrancar, in other words, arrancar that were born arrancar. Oh, you also have the former leader's son. Wait...and change your history a tad bit so that he too is born from arrancar parents...Then I shall approve.
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PostSubject: Re: Grand Chat   Wed Sep 28, 2011 4:06 pm

~fix~
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PostSubject: Re: Grand Chat   Wed Sep 28, 2011 4:22 pm



Tier: 0 due to being Kairu's replacement.
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PostSubject: Re: Grand Chat   Thu Oct 20, 2011 3:14 pm

ok, changed, changes are in the "Side Notes" and i forgot to add age to the mix.
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PostSubject: Re: Grand Chat   Thu Oct 20, 2011 4:05 pm

as long as u absorb only when the energy isnt attached in anyway to the opponent its fine. 6 times the speed of cero with that much power may b a bit much. i think thats faster the bala but not sure. I'll let jun or rena decide. thats all i got

once thats done consider this an approval

____________________________________




Rikku Takashi- 1-1
Kaito Nara-1-2
Abalam Dathios-1-3
Katsu Matsumoto- 1-2
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PostSubject: Re: Grand Chat   Thu Oct 20, 2011 6:22 pm

Bala is 20 times faster than cero.

The only way I would accept the 10 cero at once is if the power was divided evenly between them. Also include if you can just make them appear as long as they are within a certain distance of him, like with Rui.

Rassembler/retraite, denied. You'll never run out or anything, you cannot get exhausted from it. It must use up you're own power to gather and then fire them. Plus you can absorb energy from around you? No. Réciproque, same with that one. No. Except it is outright denied.

Perturber et cacher must be either in res. or actually activated.

Majesté de maladie, I don't get the rejuvinating part. You won't gain any more energy than you used. And it doesn't heal.

Son grand cri, while fine, I do want to know the increase of strength. Specifics.

Same with boosts. Now, some of those must be moved to res. because you have more abilities outside of it than you do in it. And that bothers me. Either that, or lose those abilities when you go into res.

True Age must also be lowered by at least 1200 years. Actually, more than that considering the side he's suppose to be on. About 1000 years is about the maximum you can go considering he is suppose to be a pure breed arrancar. Meaning Born. Which is after Aizen.
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PostSubject: Re: Grand Chat   Thu Oct 20, 2011 7:42 pm

first, all the energy moves only use his own energy, if you were to send a cero or soemthing, he would have no power over it or anything. and with the aizen, Arturo was a self made arrancar way before aizens time, proving arrancars could be made back then, this is pointing to Grand being the birth of two arrancars from that past.
and from what i ment with Rejuvination, as in he feels the power come back. it was just for detail, doesnt mean anyhting by heal or i would put heal. The ten ceros, i did forget to put in that it takes the same amount of time to charge and shoot 10 ceros as it would to make them. i forgot to put in how its just like holding, not making all 10 at once. the Rassembler/retraite ment that like he could create a cero orb, such would take the energy to charge and fire a cero.
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PostSubject: Re: Grand Chat   Thu Oct 20, 2011 8:12 pm

You do realize Arturo is basically the only one, right? Arrancar didn't even have the term until Aizen. Self made arrancar? You know how much power that takes? There just isn't any more "hollow" that would be able to do that. There was only one and that was Arturo. Even if there was more, no, far too unlikely. Vasto Lorde are unbelievably rare, self made arrancar would be even rarer. Then having those two meet, be of opposite gender, and then hit it off? I do not see it happening at all. Still change it.

Perturber et cacher still needs to be changed no matter what. Res. only, or must be activated.

If a cero disperses, it is destroyed. Nothing is left, meaning you won't be able to reabsorb it. The same with any of your energy. Now, if you redirect it towards an opponant, and they try to use it against you and you hit yourself instead, then I would accept you reabsorbing your own attacks. But otherwise no.

Rassembler/retraite doesn't say that. It says you gather spirit particles in a two mile radius into orbs as strong as a cero and then they are fired. Nothing about you using energy to gather. If that was the case, there's no point of it, you mile as well charge up multiple ceros and fire them in different directions all at once. Like what Rui can do, except each cero is divided in power.

The ceros say at once, so you can fire all of them at once. Your explaination did not say anything at all. Because that is a "No dip Sherlock." They must be divided in power with the number of ceros you make and fire as well as the max distance you can form them from you.

Réciproque is still denied because 1. Dispersed energy attacks are destroyed as mentioned above. 2. If you miss, they're gonna hit something and thus be destroyed.

Réexpédier, upon relooking on this one, you essentially have this one make any move into a homing move, please put in a distance for how far the attack go before it'll either come out of your control or it just dissapates on its own.

I still need specifics on boosts and on Son grand cri. And then there is what I said about your having too many abilities outside of res. than in it. Move some into Res. or state that you loose them all when you go into Res.

If you have a counter arguement against something, at least do the other edits.
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PostSubject: Re: Grand Chat   Thu Oct 27, 2011 4:16 pm

i think i got everything, if not please tell me
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PostSubject: Re: Grand Chat   Sat Oct 29, 2011 10:14 am

The boosts on Res., I still don't see specifics on how much speed and strength is boosted. Are they doubled or tripled?

Réciproque-keep in mind this one is only if you hit yourself.

Réexpédier-I still need to know how far you can make the attack go before it'll go out of your control or just disipates. I would accept 100 yards. Another thing would be you can only control one or two energy attacks at the most. Then it will be good.

The ceros, I still need to see the 35 yard distance. Or if you have it and I'm just not seeing it, tell me where.

Son grand cri-I still don't see more specifics, but I'll except a temp. boost of triple in strength. Keep in mind that is only in strength as that is the only one mentioned.

Prendre en charge-Upon relooking, I want a three post cooldown on it. Then it'll be good.

And then it'll be good. Just pm me that you've done it, and I'll edit in my approval to this post.

Edit: Now it looks good. First approval.
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PostSubject: Re: Grand Chat   Sun Oct 30, 2011 7:43 pm

Seconded.
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Grand Chat

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