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 Onigumo Takeshi (finished)

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Feu
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PostSubject: Onigumo Takeshi (finished)   Sat Jan 22, 2011 7:59 pm

Arrancar Template

Basic Information


Name: Onigumo Takeshi
Age: 32
True Age: 1000
Sex: Male
Personality:

Being the oldest of the three brothers, Onigumo has a wise attribute to him. He does not act irrationally nor does he act immediately. He is patient, yet hot-headed at times. When things do not go his way, he does begin to shout, however he only lets it overwhelm him for a little while before he gains his cool head again. He is the deceiver of the two and the one who comes up with the plans. Before taking action, Onigumo analyzes the situation and considers all situations for a fail-safe strategy.

Being the wisest of the two, Onigumo gives them advice and keeps them in line. Onigumo does not speak on things he does not know and he is not hostile to questions or answers. He answers questions to the point and does not interrupt rudely. He speaks of first things first and last things last, admits when he does not know something and always acknowledges the truth. Onigumo is very educated, disciplined and self-controlled. However, he does not use these attributes to better anything. Instead, he uses these personality traits for destruction.

Onigumo goes around killing for the fun of it when no one is around. He enjoys seeing the drops of blood hit the pavement and the splatter of it everywhere when they are being slashed up. He sees it is an art form, much like paint splatters, but with blood. If blood ever spills on him, he usually licks it off slowly, savoring the taste of the opponent. He's gained this sense of sadism from the loss of his conscience after so many years of murdering people. He feels no regret for any crime that he has committed.

Onigumo prefers chaos to order. He would prefer to just watch the world crash and burn just for the fun of seeing the fire. In many ways, he is extremely psychotic, but in a clam manner. Most of his ideas are off the wall and aren't really understood until after they're initiated. Onigumo works behind the scenes for the most part, but enjoys getting out and stretching his legs every once in a while.

Character Appearance




Height: 6' 3"
Weight:[200 lbs.
Physical Traits:

Onigumo has a tan complexion which is odd since his brothers are pale in comparison. His face is the same shape as Kenta and Daisuke's and he has the same nose as them as well. However, his eyes are very different from theirs. The entirety of his eyes is colored by blood, turning them a dark crimson. There is no pupil and there is no whites of the eyes, however he can see perfectly. He used to have pitch black hair but as age hit him, he earned gray streaks. His hair is short in most areas, but as the bangs extend down and on each side, there are a few strands that reach down below his chest. Under his left eye, he bears a tattoo much like the tattoo on Kenta's forehead. Daisuke bears his hollow hole in the palms of both of his hands and his remaining hollow pieces are on each of his shoulders. They appear to be spikes that stick out from his shoulders, but once seeing his release, it becomes obvious that they were actually pincers.

Clothing:

Onigumo wears a long black robe that has a red inner lining. The collar of the robe extends up to touch the base of his ears. Around his wrists are braces that are made of a thick black letter that allows him to easily grab weaker opponent's zanpakuto without cutting himself. These braces have a patter in them that match the rest of what he wears. Whenever Onigumo sits upon his throne of skulls, he wears more jewelry than he would if he were going off to fight. On each shoulder, he wears skulls of past victims that fell prey to his sword. Around his neck he wears a gold brace that is engraved the same way as the wrists. Around his torso, Onigumo wears jewelry that resembles much of Daisuke's except for the color of the gem stone. Onigumo's robe is tattered and torn up giving him an even more sinister appearance as well as revealing how many battles he has fought in over the years.

Accessories: None

Fighting Style


General Fighting Style:

Onigumo is a master swordsman and can fight on par or better than any other. On top of being a master swordsmen, Onigumo has become a master hand-to-hand combatant as well. He has studied in the art of Aiki-jujutsu which emphasizes "an early neutralization of an attack." Like other forms of jujutsu, it emphasizes throwing techniques and joint manipulations to effectively control, subdue or injure an attacker. It emphasizes using the timing of an attack to either blend or neutralize its effectiveness and use the force of the attacker's movement against them. Daito-ryu is characterized by the ample use of atemi, or the striking of vital areas, in order to set up their jointlocking or throwing tactics. Some of the art's striking methods employ the swinging of the outstretched arms to create power and to hit with the fists at deceptive angles as can be observed in techniques such as the atemi which sets up gyaku ude-dori or 'reverse elbow lock'. He also also mastered the art of Chin Na which are techniques used in the Chinese martial arts that control or lock an opponents joints or muscles/tendons so he cannot move, thus neutralizing their fighting ability.

Strengths: Weapon and hand-to-hand combat and his brains. Onigumo retains a very strong hierro, comparable to Nnoitra's. His Sonido is extraordinary as he can disappear and reappear with the sound of only one crack.

Weaknesses: Onigumo's weakness is battling chaotic fighters who attack randomly making it near impossible for him to predict their movements. His pesquisa abilities faulter, however. He can detect their general vacinity, but has a limited range of five miles.

Zanpakuto & Cero


Sealed Appearance:



Zanpakuto Name: Arana
Zanpakuto Call Out: Devour, Arana
Cero: All cero up to obscuras

Resurreccion


Appearance:

(for reference)

When Onigumo uses his resureccion, four spider legs grow out of his back that are extremely strong and extremely sharp at the tip and can be used for stabbing his opponents. He gains a second katana and can battle with both easily. He can use these legs to stand on, or use them as extra weapons when standing on his own two feet. These legs, being more weapon than body parts, are impossible to break or cut.

Abilities:

Onigumo does not gain any specific abilities in his resureccion except for the extra legs.

Boosts: Onigumo's speed and strength increase dreastically upon release.

Resurreccion Segunda:


Appearance:



In segunda, Onigumo becomes more spider-like, growing a thorax of a spider now. He now looks like a spider with a human torso. On top of the body change, he gains more eyes. Of course, the normal two, two on his chest, two on his back and two on his palms where his hollow holes were. The hairs all around his body are actually very sharp spikes

Abilities:

Spider Minions:
This ability allows Onigumo to lay an egg and after three posts it will hatch. 100 normal-sized spiders will come crawling out of the egg and attack the opponent that Onigumo is fighting. On top of the biting from these spiders, they will also wrap the opponent up in a spider web. However, it's not as weak as a normal spider web. It's more durable and tougher to get out of, about the strength of winding binding chains. However, if the egg is broken before it can hatch, the number of spiders is reduced by half as well as weakened.

Spider Web:
This ability allows Onigumo to create a shield that can block any projectile kidou/cero and stop incoming attacks. This ability is most effective on weak opponents, though. Opponents stronger than him can easily break the web, although it will slow them down or weaken them.

Hairy projection:
This ability allows Onigumo to launch the hairs off of his spider body in all directions. Together, all of the hairs that are launched are the same strength as a gran rey cero. However, after launching them, it takes five posts for the hairs to grow back and be launched again.

Spider trap:
This ability allows for Onigumo to hide in the ground and be undetected until coming back out. This ability is similar to a trap spider attacking its prey. Whenever he is positioned properly, he will pop out of the ground and attack the opponent unexpectedly.

Boosts: Speed and strength are three times as strong as resureccion

Back Drop:


Background:

Onigumo was the elder brother to Kenta and Daisuke. When he was fighting a battle to protect them when they were younger, he was killed. The battle had ended up in a draw as he had killed the opponent as well. But, he was reborn as a hollow. During Aizen's reign, he was turned into an arrancar and became one of the early espada before running off on his own. He had remembered who he was in his past life and remembered his brothers and set out to find them. After they reunited, he formed the trio of the damned and fought along side them. Being the eldest, he assumed the role of leader, even though hey has to argue with his younger brothers most of the time about who is in charge.

Onigumo created their stronghold out of all the skulls of those he had killed. This fortress, although not as large as Las Noches, is something to marvel at, especially since it took millions of skulls to build. Onigumo spent years of training to be the best and even studied multiple fighting styles and practiced them until mastery. Realizing that this power was not enough, Onigumo continued to train his resureccion segundo, discovering the extent of his abilities.

Side Notes: Leader of the Trio of the Damned
RP Sample: I own you! O.O


____________________________________
Spoiler:
 

Koji the Sandman: 2-1
Karma: 1-3
Feuern Sie Zauberer: 1-1
Fubuki Koori: 2-1
Kenta Takeshi: 1-2
Mayuri Kurotsuchi: 1-5
The Mad Hatter: 1-2
Daisuke Takeshi: 1-3
Onigumo Takeshi: 1-1
Grimmjow Jeagerjacques: 1-3
Toderswansch Kalt: 0
Jeffrey Dahmer: 1-3


Last edited by Kenta Takeshi on Mon Jan 24, 2011 10:51 pm; edited 1 time in total
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PostSubject: Re: Onigumo Takeshi (finished)   Mon Jan 24, 2011 9:07 pm

Curious, how would Spider Trap work in midair? Or must it be on the ground? On the strengths and weaknesses, you mention nothing of Prequisa, Sonido, or Hierro. I would like to see at least one of the latter two in the weaknesses. After you add those/explain, I'll give it an approval.
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Feu
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Kan: 280616

PostSubject: Re: Onigumo Takeshi (finished)   Mon Jan 24, 2011 10:37 pm

The spider trap is just for the ground. And I will fix those. Smile

____________________________________
Spoiler:
 

Koji the Sandman: 2-1
Karma: 1-3
Feuern Sie Zauberer: 1-1
Fubuki Koori: 2-1
Kenta Takeshi: 1-2
Mayuri Kurotsuchi: 1-5
The Mad Hatter: 1-2
Daisuke Takeshi: 1-3
Onigumo Takeshi: 1-1
Grimmjow Jeagerjacques: 1-3
Toderswansch Kalt: 0
Jeffrey Dahmer: 1-3
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PostSubject: Re: Onigumo Takeshi (finished)   Tue Jan 25, 2011 3:31 pm

Things look good to me, I guess. I would like to see one more weakness considering how strong this guy is suppose to be, but I don't think I'm gonna get it unless an admin says something. Just need a second.
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PostSubject: Re: Onigumo Takeshi (finished)   Tue Jan 25, 2011 5:26 pm

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Onigumo Takeshi (finished)

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